1v1 Tank and support Deck

Any Level Rock/trowel noob/Flag Bearer (tank)

Any level Snowman or high-ish level criminal/pyro guest (ranger damage)

Lv.2+ balloon noobs (To counter tanks and annoying stuff)

Any ranger that can target air to support criminal (make sure they don't balloon noob you)

Slingshot Noob/Freesius arowus (DPS/cycle that is ranged)

Extra Tank/extra ranger/cycle card/Eternal Fountain or sniper tower or maybe engineer if you feel annoying (anything you want really)

Mega: anything really you don't need this. Take something in case of emergencies (bring starfall if you are worried about someone else taking this deck).

Don't use this for campaigns this just dies against campaigns.

If your starting hand has a tank in it place it. then spam rangers and get more tanks (especially if you chose trowel).

If they use a Mega that does something bad then uhh use your mega

Spam them on one bridge so they don't split apart. you might want some defence on the other side. If you do get a few sniper towers

Usually your enemy will have to defend and not split your army up instead.

This usually takes around 45s - 90s if they don't bring a mega like starfall or a lot of actions or split up your army.

How to counter:

bring actions like lightling strike, wave and starfall

this deck against itself drags it on for a while.

Split the army up by placing a dangerous(ish) unit on the oppisite side like criminal guest, engineer noob or krakatoa.

AOE might work well

Counter Deck? (not tested)

Wave

Lightling

Engineer Noob

Trowel Noob

Fast firing troop

Freesius arowus/guest

Mega: Starfall, Chaos Noob or Aurora