Archetypes

General Information

 * I've decided to class troops into more in-depth categories to explain their usages in general.
 * A troop could be in two or more categories.
 * Spells are not troop cards, they are also not win conditions, so therefore they cannot be classed as an archetype.
 * This is Unofficial, it's just how I categorize them.
 * The following may be changed into their own pages, but as of right now they will be on this page only.
 * Feel free to edit any information if you see fit.

Mini-Tank

 * Mini-tanks usually have Moderate HP, Medium Blocklite cost, Decent toHigh damage, fast attack speed, and a fast movement speed.
 * Most of the time, they don't have splash damage. (Can vary)
 * They are used to fight against Support troops, ranged troops, Tanks, and other Mini-tanks.
 * They can soak up some damage, but will die rather quickly compared to tanks.
 * Mini-tanks can devastate a tower if they are let alone, make sure to respond with swarm or your own Mini-tanks.
 * Mini-tanks can also be used to support a large push.
 * Examples of Mini tanks would be : John Doe, Flag Bearer, and Flaming Noob.

Tank

 * Tanks are troops with very high HP, Low to High damage, High Blocklite cost, Slow attack speed, and a very slow movement speed.
 * As it's name suggests, Tanks are used to tank damage, while your support troops dish out the damage.
 * Most of the time, they don't have splash damage. (Can vary)
 * Tanks can be used to stall pushes, however due to their high Blockite cost, players usually don't use tanks for defensive means.
 * Examples of tanks would be : Rock, Giant Noob, and Giant Orc.

Support troops

 * Support troops are troops that are usually ranged, having low to high Blocklite cost, Low to High hp, Medium to very fast attack rate, and a medium movement speed.
 * Support troops are troops that help a push, or defend from a push.
 * Some of them have splash damage, and most of them can hit air. (There are exceptions)
 * Support troops should be placed behind a tank or mini-tank, to stay alive, while doing high damage.
 * Cards that are support troops are: Criminal Guest, Freesius Arowus, and Guest.

Punishers

 * Punisher troops are usually cards with medium Blocklite cost, High DPS (Damage per second), Medium HP, and fast movement/walking speed.
 * Punisher troops are usually used for forcing an opponent to make an action, punishing when an opponent plays a high Blockite/mega card, or/and taking down a tower when the opponent isn't focused.
 * Punisher troops should be able to take down a tower down/very low hp by themselves (If the opponent doesn't place anything).
 * Examples of Punisher troops are Engineer Noob and Ghost.

Cycle Troops

 * Cycle troops are usually cards with low Blockite cost, High DPS, low HP and movement speed that varies between cards.
 * Cycle cards are very versatile, so they can be used in almost any situation, it could be killing a tank or simply just cycling to the cards you want in your hand.
 * Most cycle cards are pretty harmless on offense unless supported by a tank/mini tank.
 * Examples of cycle cards are Shards and Egglet.

General Information

 * I recommend you to read the Troop Archetypes to gain a better understanding of this section
 * Some archetypes that exist in Clash Royale may not be the same in Blox Royale
 * Like Troop Archetypes, this is unofficial.
 * You can edit any information that you think is misleading or unclear.

Beatdown

 * This is an archetype most players will use when they start Blox Royale.
 * The playstyle consists of ignoring troops on your tower to build a big push, you might even sacrifice a tower to build a big push.
 * Examples of troops that are used in this archetype are Giant Orc and Criminal Guest
 * Control counters this archetype.

Control

 * This archetype is not used much by Blox Royale players, thankfully it is still viable.
 * The playstyle consists of defending pushes and then counterattacking with your remaining units.
 * Examples of troops that are used in this archetype are Grenade Mech and Bomber Noob.
 * Bridge Spam counters this archetype.

Bridge Spam

 * Bridge Spam is one of the most common archetypes in the game.
 * The playstyle consists of spamming troops to overwhelm your opponent.
 * Examples of troops that are used in this archetype are Noob Hut and King Noob.
 * Beatdown counters this archetype.