Ghost

Ghost is a Legendary troop that spawns invisible and can't be targeted or attacked while invisible. However it can still be damaged by AOE attacks and spells. Once it attacks something, it loses invisibility until after 2 seconds of inactivity before it returns invisible.

When invisible, its body will have a transparent and colorless look. When visible, the ghost's body will turn into a white, translucent color.

Strategies

 * Ghost excels at taking out ranged troops and towers as it can easily sneak up and kill them. It does not do well against swarms like Shards. Noobs or Noob Horde due to Ghost not being able to splash.
 * Ghost has the most potential in classic modes for 1v1 and 2v2. It's not very good in Doomspire BrickBattle due to how many troops can be on the map at a time.


 * Ghost is a good card for punishing your opponent when they make a big mistake due to it's fast moves peed and its ability to heavily damage a tower, however it is quite expensive so you should have an Eternal Fountain or cheap defensive troops like Egglet to defend incoming troops.
 * Ghost should never be used offensively because it can be countered by almost any swarm or mini-tank for a positive Blockite trade.
 * However, it is a very good punisher card since its health cannot get chipped by Towers.

Trivia

 * The Ghost was inspired by its Clash Royale counterpart, the Royal Ghost.